Even though we couldn’t show all of her abilities in one piece, we can still display her power casting in a really vibrant way.Īfter all, when everything comes together, she comes alive. She also has a really powerful ultimate in-game that we are definitely excited about. I really enjoyed playing with the golden arm effects, especially when the lower arm pieces start to float and her “true” form is revealed. Ghanaian Agent Astra harnesses the energies of the cosmos to reshape battlefields to her whim. As you can see in the video above, it got pushed even further in the next phase, when I angle her face toward the “camera” with a very subtle smirk.Ī very fun part of her design is mixing her aura of power with an African Futurism element. ![]() We wanted to give you an idea of how she gains control while also showing hints of that playful personality. In the second round, we picked a version of the sketch where her body is slightly tilted. This way, the viewer (you) understands that her power is related to the sky. With full command of her astral form and a talent for deep. So, how do we visually represent these vibes through composition and pose? It starts with a couple of rough sketches, where we pick the direction she’s floating in the air, and give a subtle understanding of her role. Ghanaian Agent Astra harnesses the energies of the cosmos to reshape battlefields to her whim. She also has a youthful intensity and playful personality. An easy way to use Gravity Well on offense after planting the bomb. From a character perspective, she is an Agent defined by her source of power. Astra is an exceptional Valorant agent for defending and holding sites after planting bombs. When it comes to what we consider our VALORANT “key art” (the image you see everywhere to promote new stuff), the process begins with thinking from your perspective: what feeling do we want to give you and what do you want to experience?įor Astra, we wanted to show her Controller role in some way. Furthermore, Astras power relates to cosmic energy consequently. It’s more about that, and less about rendering them realistically-and it’s a pretty tough balance to manage! VALORANT “KEY ART” She has superhuman abilities, and therefore, she isnt a normal agent like Brimstone or Raze. One thing that is always important is focusing on keeping the shapes really cool and exciting. ![]() We strive to emphasize what is most important for the character so you can understand them at a glance. We use them so we can explore multiple options without committing, making the whole process time effective, since we can’t go back once we move on to the next steps.ĭuring this process, we keep in mind who the character is, what their attitude and personality are like, if they have distinct features, e.g. Each Agent illustration should really stand on its own while maintaining a style and coherence with the rest of the VALORANT world.Įvery Agent illustration starts with a “thumbnail” as shown above. ![]() Like gameplay, it’s not enough just to have something new. As part of Episode 2 Act 2, we just added Astra, our newest VALORANT Agent.
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